AI Insights · Timothy · April 2022
Top 5 Hidden Objects Games on Android in Saudi Arabia Q1 2022
Discover how the top 5 hidden objects games performed on Android in Saudi Arabia during Q1 2022, with insights on downloads, revenue, and active users.
The first quarter of 2022 saw interesting trends in the performance of the top 5 hidden objects games on Android in Saudi Arabia. Here's a look at how these games fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.
June's Journey: Hidden Objects from Wooga experienced a steady increase in weekly revenue, peaking at approximately $1.6K in the final week of February. Weekly downloads showed a downward trend, starting at 315 and ending at 119 downloads. Weekly active users also saw a decline from around 6K to 4.2K throughout the quarter.
Manor Matters by Playrix displayed varied trends. Weekly revenue remained relatively stable, with peaks of $291 at the end of January and $226 in late January. The game saw a significant rise in weekly downloads, reaching 14.8K in the last week of March from a low of 321 at the start of January. Active users also surged dramatically, ending the quarter at 44.6K.
5 Differences Online from Smart Project GMBH maintained a modest weekly revenue, peaking at $152 in early January. Downloads were minimal, with sporadic increases peaking at 95 in the second week of January. Weekly active users showed a slight decline, starting at 2.1K and ending at 1.8K.
Unsolved: Hidden Mystery Games by Artifex Mundi had a fluctuating revenue trend, with the highest weekly revenue of $115 recorded at the end of January. Downloads fluctuated as well, peaking at 265 in late January and dropping to single digits by the end of March. Active users saw a steady decline from 487 to 606 over the quarter.
Mystery Manor: hidden objects from Game Insight showed a mixed performance. The game’s weekly revenue was highest at $64 at the end of December, with other weeks showing lower values. Downloads saw a steady decline from 614 in late December to 349 by the end of March. Active users remained relatively stable, starting at 3K and ending at 2.7K.
For more detailed insights and data, visit Sensor Tower.